Change of plans

Hey everyone, just a quick heads up that I'm changing the process of making the game up a little.

Since last update

After posting the last update I started drawing nonstop for like 20 days and drew around 100 ( roughly 45%) of the Character Sketches I needed.
But after around 70-80 of the sketches the speed and quality definitely dropped and it was obvious that I need to take a break.

To not loose any time I started preparing for the first release/demo of the game instead, by designing the UI, implementing some scripts and making replacement grafics to use until I have the actual sketches later on.

This means there's at least a "playable" version of the first scene, right now that looks somewhat like this:

I made a similear "sketched" version for the first dream molder demo back then that looked somewhat like this:









Sketch/Story Demo for reading

Unlike the sketch demo back then that I only used to test for myself, I'm planning on releasing the new "sketch demo" for you guys to read through it.
This way I can collect feedback on what I have of the story right now while showing at least some of the stuff I did so far.

This also gives you guys the ability to proof read and/or translate it into your own language since I've got a few offers for that as well.

However, I want to make clear that the demo will not contain any of the backgrounds/CG's and H-Scenes yet and will only have placeholders for now. (Like the blurred out BG001 up there)
Most of the functions and mini games, as well as additional decisions wont be implemented yet either.
So it really is just a for reading and those of you that are interested in the art and animations will have to wait a little bit longer.

But for those interested in the story and general writing, I'm trying to hurry things and put the whole thing together asap.

Monthly future Demos and Updates


After releasing this Sketch/Story Demo, I will start to draw/sketch the missing art for the scenes and release them every month on my patreon.
So there's finally some stuff to see and actual benefit of beeing patron (beside knowing that you help me make this thing ofc xD)

This way you will see the game progress together with me, the work I put in it and be able to influence it by telling me what should be changed or added.

I have a lot of plans for the game in itself and I'm going to share all of them once the first demo is out, but for now I will need to transfer the raw story/dialogues into the game.



One last thing..
I'm sorry that you guys have to wait this long, but it's clear that the project in itself still too much for me to handle and I lack the experience, time and composure to work on it faster.

This just shows that I should stick to smaller/ short-story sized projects for now, or at least as long as I don't have a team to work together with.
But that's the future, so until then I'm going to concentrate on this and hope you stay around. :>

Have a great week everyone. 

Started drawing phase

Nothing too big here. Just wanted to let you know that I finished everything from story/dialogue to addtional notes/material list and already started drawing.

For now it's only sketches, character and outfit designs mostly.
But after will be the actual Expressions/Poses and CG's for the game.
(Even though I'm already bored/annoyed of design sketches and might start with those sooner xD)

I still need to figure out how I do it though and get the feel for it again.
But once I get used to the drawing the progress will be faster.

For anyone interested here's some numbers from the material list:

I will have to sketch around:
Character / Clothing Designs ~ 40x
Characters                               ~ 10x
Poses / expressions                 ~ 250x
CG's / Pictures                        ~ 300x
BG's                                        ~ 50x


Those numbers are definitely way too high.
Especially the CG's are too many and I will probably need to rethink some scenes to reduce that number.
Not all of them are CG's, some of them are simple pictures of objects that get shown or simply variations of another on a different path but I will probably still have to sort out a few.


The way I will do it for now is that I start with the character poses, add the different expressions to them, then work on the CG's to check if they're really needed and can be replaced with similear character poses.
Scenes that aren't as impactful will probably stay written instead of showing them in CG, this should make it possible for now...
Can't tell before trying I guess.


But that's pretty much it.
I already started some Pose and Character sketches but will only update the progress bar once they're done, since I like going over to the next if I'm stuck on one sketch.
Still kind of annoyed by the little amount of time I have to work on it right now, but I'll try to make the most out of it.

One last thing...
I also started a random-CG like picture of Braixen+Childhood friend to post on some Art related sites like FA and DA (slightly lewd to get some attention xD) to remind people of this project/blog and provide some additional links to it. (Going to update profiles to include the link as well.)
This should make it easier to find this blog since this seemed to be a problem.

It's still WIP and it looks like I need to figure out how to properly colorate first. (I'm also unsure about childhood friends haircolor to be honest, never really thought about it. xD)
But I thought I show you what I'm working on and stuff.
I'm also going to upload a bigger/hq version of it on patreon once it's done.
I'm gonna concentrate on the sketches for now though.


Also for anyone that doesn't care about seeing some spoilers here is a additional sketch:
>>> Spoilers <<<
Some people were looking forward to this one, so I thought I would show the design to you in case it isn't what you were hoping for. So just let me know if you like it or not.

Im going to add some additional stuff on the spoiler page later on, like some CG and (maybe)h-scene sketches once they're done. I thought about uploading the whole story+dialogues as well.
Would need to clean up the text for that though, sort everything for better readability and so on..
This would all take away a lot of time from sketching though and I will have to figure out when to do it first. Especially since I would sort and clean it up once I make the first demo anyway.

But this way curious people would already have something to look at and can give feedback on different scenes / straighten it out if they wanted to, so I keep it in mind.

Okay, that's all for now and I actually didn't want to write that much.
Just wanted to give through some numbers and let you know what I'm doing. :>


Huge, detailed progress update and some more infos to Dream Molder

Hey everyone, it's about time for me to give an update again!
I actually wanted to do this a while ago and started writing this post a few times, but never actually finished/puplished it because of lacking the time to...

But the last proper Update has been way to long and I guess I also did a lot, so here's my next attempt at giving some proper update on the games progress.

This is going to be a lot of info like random sketches, a lot of numbers and rambling from my side, and so on...
So for anyone that just wants to know if I'm still working on this: I do.
Just not updating as frequently because I have a lot going on.

When is it done?
Probably still going to take a while, won't really be able to tell how long for sure..
But since the writing is mostly done I can concentrate on doing the art now and once I have the full list of what still needs to be done I can probably estimate a time for the first release of a demo too.
For now my random updates from time to time have to be enough. :c

  • Writing and Story Part
              - Word Count
  • Next Step: Adding Notes
  • Charakter Sketches
              - Braixen
              - Braixen Style Choices
              - Childhood Friend
              - Other Characters
  • Material Checklist
  • End Notes

Let's start with the..
Writing and Story Part

I took a while to write the whole thing and I'm happy that it's finally over. xD
I still have a lot of problems with writing.
First of all, writing in another language makes it hard to write things in a "beautiful" way from time to time since I don't know enough about the language in itself or what words I can/cannot use in some situations.

I had a lot of ideas in my language that translated simply wouldn't make sense.
Guess the only thing that could fix this would be reading more books and playing more VN's in english. :.D

Another thing I had problems with is motivation.
I had to force myself to keep writing a lot when I didn't have the ideas and inspirations, what visibly resulted in worse outcomes.

I'm still feeling bad about some parts that just aren't as good, especially the early ones where I just didn't know how to even start yet.
But I'm going to look over them again once I put everything together and hopefulle fix some of them while I'm at it.

The last bit that I failed at is experience and knowledge alltogether.
For example, if I don't know enough about a certain job or hobby a character has I can't write properly about it and make it seem "real".
I didn't think enough about that before I started writing and ended up a lot of failed research and trying to work around it.

This will need some fixing before I release any of the text, but for now I will do everything else since I have the rough story and dialogue needed to make a list with art I need for the game.

Word Count
At this moment of time the story has around 120k words, distributed ~44 scenes and 5 different game paths. (Counting in names, but not the H-Scenes)
This isn't a lot considering the time I took to write it, and most of it falls into the later parts of the story where I kind of got the hang of it.

I saw somewhere that ~10k words are roughly 1h of reading time.
If this is true it would take over 10 hours to play through every path of the game without skipping.
And this isn't even counting in the waiting times for art and sound, animations and the later added H-scenes that probably are a large part of the game as well.

I'm still removing, changing and adding stuff, but I hope that in the end the game will be not only long enough but also decent enough to keep people playing and let them not just skip through.
But yeah.. Just wanted to give through some numbers for anyone curious


Next Step, adding Notes

The next step for me would be to add some additional notes to the game for me to use once I create the exe.

For example what kind of transition I want to use in which scene, what pose is needed for the character and so on...
Additionally I will add every new pose, background and character needed in those notes to a material checklist, so I know what I still need to draw before I can put together the first simple, uncolorized demo with the sketches.

This will take a while since I need to read through the whole thing again and add my little infos after every sentence.
When I started writing I actually added the notes alongside, but I dropped doing this because I thought It would make the progress of writing even slower and distract me in the end.

It won't make a difference time wise since I have to do it afterwards anyway I guess, but I guess I feel better with it now that the story in itself is done.

Once I added notes to all the scenes I have the complete material list and can add proper timers and percentages to the progress bars on the main site again since I will know what I still have to do.


Character Sketches

Even though I wanted to do the notes first I took a break inbetween to start doing some of the character sketches.
For one I wanted a break from reading through the story and adding notes every few words, but I also wanted to have at least something that I can show with my next update here on the site.

While I did have a vague idea of how I want the characters to look like I never drew the proper 
references or wrote any kind of character description.

This was mostly because I only focused on Braixen and the H-Scene as I made the small demo that I already released.
Since this way I didn't have to care about story stuff and could concentrate on practicing drawing and animating, as I just
started learning them.

However, this resulted in different looking Braixen's and sketches over the time of making the game
since my opinion of how I want Braixen to look like and my drawing style changed along the way.

That's why I will start with the reference sketches to every character before doing anything else.
And for the purpose of showing at least some work I did, here's some of the first few sketches I did for some of the characters...

Braixen
Braixen went through some changes over the time.
When I started I had an idea of how I wanted her to look like but It didn't really work out when I tried to put it into different poses and emotions.


As you can see in the gallery I changed the design quite a bit while making the first demo.
Some of it was because of lacking the skill to transfer the look into different poses, the other was that I wanted Braixen to look smaller and more "Braixen-like" than I had planned in the start.

With the new design I tried to keep the original feeling while making her smaller what I think worked out in the end.
I'm not quite happy with the face yet because I want to keep an Anime kind of style and it already goes more into the western direction...
Guess I need to figure out where the line between the two is, but it's only the first few sketches after all and I'm still going to try around with different stuff.

Please let me know what you think about the new look and/or what you liked better on the old one!
Maybe people liked the old ones and I should focus more on keeping the old feel, so just tell me what you think. :>
I want to make it as good as possible after all..


Braixen's different Style Choices
While Braixen has her set design I want to give the player some choices to change some details on her like hairstyles, accessories and fur maintenance alltogether.
Those choices wouldn't affect the story in any way, but alter Braixens look to the players liking and add some diversity in different playthroughs.

Here's a few examples I already played around with, maybe there's one you like. :D

I've still got a few more and sketches for possible accessories, but this should show what kind of choices I want to give.
I even though about going a step further and give people that support me on patreon the ability to give me their own designs / OC Braixens that I would implement as extra style choice, unlocked through password or using a special name for Braixen at the start.

Although I would love to do all this is just an idea/concept for now though.
The If the styles look too different from the base sprite it's going to be a lot of work to make it work in every scene, so I'm still thinking about how I actually build the game in a way that it's possible wile keeping extra work to a minimum.
Right now I'm thinking about adding the extra Style choices as an overlay or make the sprites in live2d, only loading in the set choice, but we'll see about that later.

For now I'll focus on putting everything together, extra styles will be less important in that matter.
Let me know what you think of the idea though and if you like the style choices I already gave.
Maybe you have your own idea/OC you would like to see inGame?

Player's Childhood friend
Player's childhood friend was a character I had in mind since making the first demo and I already made some sketches for her back then.
She was supposed to be the care taker of Braixen before she got to live with the Player and he had a crush on her when they were younger.
She's supposed to be a free spirit and a tomboy that doesn't give a damn about what other people say.
She was also planned as a dateable choice for the Player, even though I'm still changing up some stuff..

The design pretty much stayed the same, I just tried to draw it in a newer, more fitting style while adding a little bit of spice to the hair to make it look more wild and uncared for?

The old sketch was also never ment to be in the game or to show, just kind of a trying around what she could look like.
(If you're wondering why she's naked in the new sketch, I'm drawing characters with multiple outfits without clothes to easily draw the different outfits over the body and try around.)
((Also I'm still pretty bad at drawing proper clothes and as long as I don't have to for the design I'll try not to do it in the first place xD))

Other Characters
There are some more characters that I can show without spoiling anything, but I can't give much more information besides showing you sketches...
The first one is the old maid that was already part of the demo, just without picture.
To be honest I'm not really sure how to make her look yet since this is the first time that I'm drawing an older person. But we'll see... x.x

The second one is a character that joins later on in the game and was planned to be part of the demo but left out after all. I don't want to spoil anything else though..

The last one isn't really a Character of the story and more some sort of bonus you get to see.
But you will have to figure that one out yourself once I have a proper demo of the full version. :>

But this is pretty much all I can show you guys in sketches so far.
Once I start drawing the actual game poses and CG's I might have some more to post.


Material Checklist
Even though it was nice to take a break from writing the notes and make some sketches I will have to go back to writing the checklist so I can properly start drawing.

The list of sketches that needs to be drawn will be huge.
I have a list for 130 CG's already just for the first ~12 scenes that I finished so far, and there's still a 30 more scenes to go...

While a big part of those 130 CG's is a scene that plays more like a picture book, without text and some of the CG's are simple pictures of objects, I'am definitely to generous with scenes that should be put into CG's...

For now I will keep it this way though and when I start drawing the sketches for those CG's I will sort out what actually becomes one and what get's scripted as a normal VN scene however.

Once I'am done with the list I will also be able to update the progress bars on the site properly again, so until then everything is a little bit vague even if I do draw some additional sketches.


End Notes
But that's pretty much it...
I probably forgot about a few things, but I think I wrote more than enough for now and hardly anyone will actually read through all of it.

I will try to give smaller but more frequent updates again once I have more sketches and stuff to show without spoiling anything. (And if I have the time for it)

I hope that this update was worth writing though and please let me know if you have any questions, ideas or general comments to the game/anything.
You guys keep me motivated and working on this so any kind of comment or critique helps even though I mostly answer questions only..

Well then that's it for now.
I hope you found some useful information or news in this mess of a post and I'll see you next time..
Have a nice weekend everyone!

Dream Molder game length and progress update

Hey everyone!
I actually didn't want to give updates without any pictures or anything new to see, but I also
didnt want to go too long without any news again...

A few weeks ago I said that I'm going to finish the scipt for Dream Molder next and today after work I finally sat down another 8 hours without break to finish the last bit of it.

It's around 3am here right now and I have to get up again in the morning so I'm trying to not drag this out too long and give out some Info on what I have and what I still have to do right now.
If anyone wants to have more infos or has wishes / proposals for the game, you can always leave me a message.
Preferably on Furaffinity or Deviant Art since I visit them on breaks or on the road and will see them fastest.
I will see them here too at some point, but until the site actually has some activity it will take much longer before I realize, sry about that. D:


Enough of that, here we go:

Game Size / Length
The game itself is devided into ~18 scenes for one playthrough. (Without counting in H-Scenes)
In comparison, the Dream Molder demo I released used 3 scenes.
  • The story introduction + day at fair
  • The dream scene at night
  • The H-Scene
If we say that the Demo was ~1 hour of gameplay, the full game lengh should be around 6 hours for one playthrough.
This is estimated pretty generously of course since the demo wasn't 1 hour of gameplay for everyone.
Additionally the scenes won't all have the same lenght so it's really just a guess for now.
But adding the H-Scenes it'll hopefully get to at least 6-7 hours.

For additional info, I will reuse the scenes from the demo but completly rewrite them to better fit the whole story and fresh them up.

Endings
Planned are 5 endings for now and I hope to add a lot of small questions that might not influence the story / ending but change up the gameplay in a way, like additional styles and outfits for Braixen.
The different endings (unlike the demo ones) completly change the outcome of the story and if the player even gets to be with Braixen.

2 Endings are with Braixen, 1 with a story relevant girl, 1 could be called the harem route and the last one is a secret. :>

Every ending has his own path and scenes, but the length of the playthrough completly depends on the story and where the path splits up.
So a lot of scenes get reused or just slightly changed until the big change hits.
I still hope that they're worth playing through all of them in the end.

What's still to do?
Next step is properly writing and finishing all the dialogues.
This is going to take a while again, but its the last step before I can start drawing and uploading pictures and sketches for the game.

I also still need to write the Hentai Scenes.
I do have them planned already, but it's easier for me to write them out after I finished the animation to properly match what I drew and make the scene longer / more enjoyable.
Again, makes it slower so its not the best methode but the best I can do right now.

I dont think that it will work out until then, but I hope to get it done over the next 2 weeks.
It all comes down to how much time I have after work and the biggest one if my health plays along.


I really wish I could do this faster, but for now this is all I can do...
Tell me what you guys think and I'm gonna update whenever Im done and ready to draw and animate!

Have a nice week everyone and see you next time! :3

Some more sketches and searching ideas for random animations/artwork

Hey everyone,
Thought I could try giving at least some small updates even though there isnt much I could show..


I started sketching some more stuff for the desert game over the past few days like I said I would in my last update.
I think Im quite pleased with the style Nuhibis turned out with and can finish the sketches with some additional clothing layers before I start lining/coloring and animating them on the computer.



I've done quite a few and I dont want to show too much of the desert game before the actual release, but here is some examples to make an yourself an image of the art style the game will likely be in.



I'm still going to try around, deform and work with the sketches before actually lining them, but that comes later..

For now I focus on finishing the Dream Molder Story parts only.
Then I probably start with some sketches for that one too before I do any more work for the desert game.

I'm still figuring out how long the game is actually supposed to be.
I've read that ~10k words is around  1 hour of gameplay in an visual novel.

So for how much words should I aim for?
If I release the game in parts I could do short 10-20k word story releases that are around 1-2h long, extending the story with every release.

That would be easier on my side and I could release stuff earlier.
But a full game would probably feel a lot nicer and look better in the end.

Lets see how it looks after the story parts are completly written.
Im already looking forward for drawing everything since once Im done with the story everything will go a lot faster.

Searching for Artwork Ideas

Im also searching for some artwork ideas to draw and animate since I dont like keeping it down all the time like this.
People could loose interest and that would lower my motivation all together.
I also feel bad for not uploading anything on my patreon since I take so long for the games.

I know that I said the patreon is solely as support and thanks for the games Im doing since I dont have the time for more stuff, still makes me feel bad about it though. :/

So if you have any wishes, go for it and post them.
I'll take a look if I see something that I like and start drawing!

Could be anything from Hentai-Scene-Pairings to random artworks or simple sketches.
Just specify what pairings, and if pokemon/similear related if it should be Anthro or Vanilla-like stuff.

I thought about posting some more Braixen stuff that comes to my mind from time to time, but I guess people are fed up with that one too after a while. xD
Especially when there's a Visual Novel based on it coming after.

Feel free to suggest or ask me anything, I'll try to do and answer what I can.

Well then, I will try to post news again when its possible for me.
Have a nice start into the week everyone! :>

It's been a while - Small Update on what I'm doing right now


Hey to everyone actually reading this. xD

As the title says its been a while since I posted over here and the last thing I've posted was that I'm going to release a the Dream Molder Demo soon.

Most people probably know, but just in case...
I posted demo links on Furaffinity and Deviant Art, so for anyone that was looking for those:

Full Version with H-Scene (Needs FA Account for age check)

Censored Version without nudity / explicit scenes

Also, Im bad with keeping things short, here's what Im going to do over the next weeks put together so you dont need to read anything from below. xD
- Writing Important Story Parts for Dream Molder
- Sketching and Drawing Art for New Short VN
- Searching for Writer to help me with writing and improving Dream Molder Story
- Searching voice actor and practicing use of voice in animations and games

Whats next?

Well, most people that played the demo wished for a full game ofc.
I did try writing on it since the demo release too, but my lack of free time, and current poor health and concentration issues keep the progress slow.

My current writing and english skills also dont seem to help.
I get stuck a lot and dont really know how to fill time between events.

I also stress out on it too much, draggin my mood down and keeping the times I'am actually able to write at minimum.

So beeing in the mood for a different setting I started writing on another short visual novel everytime I got stuck with Dream Molder again.
Right now I probably got more progress on that one than on Dream Molder itself, not to my satisfaction of course. :/

Im also searching for someone to help me with writing Dream Molder.
The Idea is to write down the most important parts/chapters and give them to someone that can clean them out and connect them to fill in all the blank space while I can start working on the art for the game.

That way I could release the game faster while increasing how long it actually is.
Thats at least the idea.
I dont know how it would work out in the end and if I really find someone. xD

Maybe Im just overthinking it now and when Im done with the important parts I wont need someone after all.

For now Im just posting this to keep me going, trying to motivate me enough to start working fluently on it again.



The Other Visual Novel I started writing on

(A quick color and size test with a sketch of the heroin, Nuhibi. Really just a trying around how the box could look like and what kind of animations would be fine for idle stance before I colorate anything)

For a few days in a row while progress with Dream Molder was slow, I had this idea of an desert setting stuck in my head that kept plaguing me everytime I tried to focus.

So at some point I just started writing for what was supposed to be a small story for a short H-Game, so I can put it to the side and start working on Dream Molder again.
I had so many ideas for it though that it quickly became more than I actually wanted to do and now I feel kind of stuck and torn between both games since I already have so little time to work on anything.

I wanted to do a really short game out of it, the lenght of the Dream Molder demo at max.
Instead of game lenght I wanted to use the help I got from my patreons to improve in every way possible.
Better art, animations, music and writing that shows the progress I made since the Dream Molder demo and as a challenge for myself.
Even thought about getting someone to voice act the heroin, Nuhibi. (I come back to that later)
I wanted to release it before I'm done writing Dream Molder so I can step up the quality even more or at least test what I could be capable of in a full Dream Molder later on.

I'am mostly posting this to get myself back to writing Dream Molder, but I also hope to raise some interest in this new one since I kind of like the whole idea.
It's nothing pokemon related and more original than Dream Molder, but maybe someone would like to hear more.

So if anyone is interested, here is the general idea without spoilers:

The story is set in a vast desert land that is ruled by an pharao-like king,
praised and worshipped by its people.
Because of its barren landscape the people of this land mostly rely on 
the gift of their native god to survive.

A hybrid human/dog (pretty much Anubis xD) that rules the land together with the king.
This hybrid is less a god than it is an avatar that carries the wisdom and power of their predecessors within itself.
They live for hundreds of years and bring rich harvest and fortune to the land until a fateful illness befalls them, foretelling their death and the birth of their successor.

Nobody knows how and why these hybrids end up beeing born this way, but people idolize them as gods and protector of their home.

The main protagonist is Nuhibi, one of these hybrids that was born and raised to become the queen and god the land needs after the years of drought and poverty that follow their birth where they have no control over their powers yet.

Nearing the day of the ritual that marks her maturity and grants her access to those powers she doubts herself and the ritual, thinking of it as nothing more than an excuse to keep her confined in the temple she grew up in.
The story is about her feelings she build up until now and the changes she goes through with the upcoming ritual...



Straight forward it's still going to be a H-Game, the story will revolve around it in a way.
I still liked the idea though and thought I share it with you guys..

Here's some early sketches of Nuhibi.
Was going for an Anubis Monster Girl kind of look, like the one from KC.
Not final yet, but I like her look in itself.
Actually thought about a full on furry design since most people that look at my stuff probably are more into that, but wanted to have a change of pace after working on Dream Molder.


Her character is that of a typical tsundere/himedere.
She was raised as a royal and put above others, what shows in arrogance from the outside.
Knowing where she came from and feeling imprisoned for life, she envies the ordinary people and wants to escape the palace and her future as a queen.
Torn between those two sides she can be quite inhonest and irritated.

So thats wraps it up pretty much, thats what Im doing right now in the free time I can spare.
- Writing on Dream Molder
and
- Sketching and finishing Nuhibis VN Story


I really wish I was able to work more and faster on these games, but I guess Im still doing things wrong in some way and keep getting distracted...
For a big parts its also just my health issues, so I hope that it gets better at some point and I can finally properly throw myself into this again!

Wish me luck. xD
I hope to update you guys soon!

Everything going way too slow this month.. v.v

Hey everyone, It's been almost 2 weeks since my last update and thought another small one would be nice.
Work is going slowly right now because of me working and having less time + bad mood that gives me even less motivation and energy atm.
Was hoping to get everything done by 25th this month but that probably wont happen.
I have a free day tomorror so I've got the time to do some more stuff, let's hope I get something done.

So far I got out most of the bugs that the current version of the game has.
Fullscreen should work now, some minor hang ups and some gallery related bugs have been fixed as well.
Had to rewrite a lot of scripts in the whole game to make it work for some reason.
Definitely changing the software as soon as possible. xD

I also extracted the text of the game to search for grammar and spelling errors, since english and writing isn't exactly my forte. xD
I did correct a lot of stuff but I still have to reinsert the text into the game by hand. :/

Title screens are also done and animated.
I will upload them together with the link of the public version of the game later this month.
Here's a small preview though if you're interested.


Like I said in the last post, it's nothing big. Just some small movements to give the title more life.


Last thing I'm working on before I put everything together again is the patreon exclusive animation.
I decided to make the cheat menu in the title screen patreon exlusive too. So if you have Ideas for any additional cheats you can just let me now and I'll add what I can. :>

The animation still needs some time though, that's why I think that I won't get done till the 25th.
I finished the picture but I'm still far from animating. As in the last post, I'm taking apart the image and put it together as a model to properly animate it right now.
Depending on how many different animation loops I want to make out of it the animation itself will also take some additional time to make.

Here's a convienient lightray version of the picture though, so you can imagine how it could look like if I actually get it done.



I'll upload an uncensored version of the picture on Furaffinity once I'm done animating.
The animation itself will be part of the patreon version of the game and as an downloadable hq video on too.

So far so good, wish me luck with the creating and sorry that I'm taking my time,
I'm still pretty bad at all this.. D:

Thanks for everyone that follows my post's and progress here though. :3
I'll keep you updated, hopefully.

Just some random Update on what I'm working on right now... :>

Thought I should  give some update on what I have planned for this month so far, so impatient people like me have something for now and I can stop breaking my head that anyone could think that I'm not doing anything or loose interest. xD

So here's the plan:
:D

Right now I'm working on the 2 title screens for the VN Demo.
Yep, 2.
Thought it would be cool to have one of them randomly pop up upon opening the game.
Right now they look something like this:
















I tried to give them a more painterly style unlike the rest of the art in the game.
First time trying that, but I think it came out alright.
Still need to work on my background skills, but let's shove that aside for now. xD

I wont do too many changes on them either since I think that's the best I can do atm.
Might do some more effects and/or lightning changes, before I do those I will start animating the pictures though.

Nothing fancy, just some waving grass and a breathing animation on braixen maybe.
That would bring us to the thing I'm doing right now, cutting everything into peaces to make it usable for animating.



I think this is the longest and most annoying step about preparing the work on those animation.
The title screens wont have too many parts since the animation wont be too fancy, but it's annoying nonetheless.






So in the end it should only take me a few days to finish those.

After that I will start fixing some of the bugs and grammar errors left in the game and it should be ready to upload it as the public version.

I wont upload it until the end of the month though so my patrons have something like a reward for supporting me, beeing able to play the game a month before public release.
I also want to try making one additional H-Scene Animation until then as additional reward.




The animation was actually supposed to be part of the game but after rewriting the H-Scene a couple of times to make it sound acceptable it didn't fit in anymore, so I left it out.





This was just the sketch that I used for the first few tests of the game, but I plan to color it, cut it into usable peaces, make a skeleton out of it and animate it properly.
It would be cool if I could get it done and upload it as a short hq video reward for my patrons before end of the month, I'm not too sure about how much I get done though since I start working again this month and there's some constructions on my apartment going on that could get bigger problems.
Worst that could happen would be that I have to move out till end of the year, but let's not be too negative here. xD

I got more support than I expected with the patreon release of the demo what actually really surprised me.
I know it's not the world, but I'm still happy about all the support, sharing and attention my work got. This is supposed to be something like a thank-you for your interest. :>

So I can't promise anything, but let's hope I'll get this done! :D

One last thing, I know that the blog here isn't the best spot to post updates since it get's the least attention, but I dont want to post anything on Patreon or FA as long as I don't actually have anything to upload.
I thought about removing this blog since it's pretty much just laying around, but for now I guess I'll just keep it and post my random thoughts like this one here until I change my mind. xD

If you didn't play the game yet you can download it at my patreon over here:
https://www.patreon.com/InDarkWaters

If you want to wait for the public release I'll see you there. :D
Thank you for your interest and sorry for the long post. ;3

I should give an Update I guess...

Soo...
Guess I should update here too.

First of all sorry that I take so long for updates on the whole thing.
Sadly I still dont have the time to do a lot of work on the game or even less give updates on the progress.

Im pretty much done with the second half of the demo, at least story wise.
I've roughly colorated the images I still needed and put everything together into the game.

The only thing missing that is still using placeholders are the H-Scene animations for the
Hentai Version of the game.

Like I said I dont have much time at the moment though and it can still take a few weeks until everythings done.
But to put everything together:
Once I'm done with the animations I will put the last finishing toughes on the other images and
put the H-Version of the game together.
Then I'm pretty much done and ready to upload both the second half of the SFW Demo and
the H-one.
I know it's not much but I hope you're looking forward for it!

To show that Im actually working on something I uploaded some progress of the H-Scene im working on right now at Furaffinity.
Since I want to keep the Blog SFW I'll wont show it here but keep a link to FA at the bottom.

In trade I will upload some of the sketches and rough colorations that were still missing.

I think I actually got somewhat better since I started this and I hope to imrpove even further
in the future so I can make a Full game at same point for all of you to play.

Have a nice day everyone, I'll keep you updatet! (Let's hope so :^D)


Here some of the colored but unshaded/unfinished sketches:
Sadly not much to show for now like I said, most stuff that was done was nsfw or program related.



Link to NSFW animation progress at FA:
https://www.furaffinity.net/view/24568948/

Braixen Visual Novel 0.1!

Hey everyone!
It hasn't been too long since my last update I guess...

I still hardly have any time to work on the game right now.
What makes it worse is that the time I do work on it I also see how bad it is going, Im everything but pleased with how it came out.

But I guess that's what I have to live with if I just start out?

But whatever! In the little time I had I put together a small demo version with sketches and unfinished drawings!
It's not the prettiest thing to look at as I already said up above, but it's the first step for having anything to show I guess...

I'll put a download below but keep in mind that there is still a lot to work on and I will need some help from you guys to make it better!


Things to expect for now:

  • Spelling mistakes and grammatical errors
           Sadly English isn't my mother language and Im not good enough with it
           too write a flaweless story.
           If you see any mistakes I did or know how to write something better pls
           feel free to notify me about it.

  • Bad Storywriting
           I never did any storywriting before.
           Passages will sound funny or simply not professional or good.
           What makes it even harder for me is to find the right words in english.
           So the same as above, if you think something sounds funny just tell me
           what would make it better!

  • Unfinished Drawings
           Every peace of art in the game was for practice.
           Since I dont draw regularry my drawings or drawing style wont be the best.
           I even tried out different ones in different parts of the game.
           Backgrounds are the biggest problem for me so far.
           Im trying to get better though and replace or upgrade Image after Image when I feel that
           I got good enough.

  • Short and unfinished Story
           The demo isn't done yet and the next Update will include the Dream Part of the game
           where you interact with the more human-like Dream-Braixen.
           The NSFW Version will also have a H-Scene Added with the next update.

  • Unfavorable Music
          So far I only put some free downloaded Music from Dova-Syndrome into the game.
          They will get replaced once I have something original ready.
          It wont completly fit the situation or style but some might prefer it instead of silence.
          If you dont like it you always have the option to mute the game. xD


If you're fine with all of the above I guess go for it! xD
I guess most people will only care for the H-Scenes so I will work until I finish those and then Update to the newer Version with the Full Demo Story.
I will still need to finish:
3 Animations
3 Character Images
4 Splash Arts

It's not too much but I wont be able to tell you how long it will take.

After the next Update I will probably shelf the project for now.
Im not fast/good enough to work on it without loosing interest since people wont react without me
posting updates from time to time.

I will probably work on Commissions or "The Monster Witch's Inn" for now.
Just doing some small stuff to get better and update this whenever I feel like it and think that I have the skill for it now.


With enough people giving feedback I might still work on it afterwards, I doubt it for now though. :D

Download Link for v0.1 Dream Molder - Braixen Visual Novel

http://www.mediafire.com/file/fv4ljzh0xsf2ezf/Dream+Molder-V0.1.zip

Just extract the zip wherever you want and start the Dream_Molder.exe
to start the game. Have fun. :3


Regular Updates and new Braixen VN Info

Hey everyone,
so much for weekly updates... ^^" *shrug*

This last month wasn't too kindly with free time.
A lot was going on and I didn't really had the time to do anything at the computer,
let alone post an update.
I did color 1 or 2 pictures that I didn't really like in the end, but for the purpose of finishing everything first I'll keep it this way now.

One of the pictures was the sketch I was working on that I uploaded last time.


So yeah, didn't get much stuff done over the month that is ready for the game now..

What I did however, was redrawing a lot of sketches, poses and backgrounds for the next part of the game.
The next Dream Part of the Demo features "Human Form" Braixen.
I did some sketches and H-animation tests with her that I uploaded on Furaffinity.

But when I got to coloring them I realized that I dont really like half of them anymore.
And since I didn't have the chance to draw on the computer anyway, I took the chance and
redrawn all of the sketches related to the Dream Scene and Human Braixen.

Some of them were simple improvements like proportions and face features, others were completly changed or repositioned because the old ones simply didnt fit the style or looked bad.

I still need to draw 1 or 2 sketches to finish it off, then I proceed with the coloring and animating.
I will leave some of the sketches down below for you to see the differences between them and the old ones. I will still change some things on them on the computer before coloring like body size or proportions, just so you know if you see differences later on in the colored versions.
There's still some stuff off in the drawings, so tell me what could be made better!


By the way, I still have some more stuff going on this month and I cant be sure that I get much work done...
I hope that everything calms down until the end of the month so I can dedicate more of my time next month!

I'll see you when I got some new info/updates for you, 'till then! :>

First Post! Braixen VN Update

Hey everyone!
To start things off, this is my new blog.

I'll try to keep me interested and working on the stuff I do. Giving updates on what Im doing right now probably is what works best at the moment.
Sadly, I dont have to much time to work on it right now since I have some real life related problems going on.
But I'll try to work on it at least once a week and do at least one post about the progress after.


What Im doing right now is redrawing Backgrounds and CG for putting everything together into the game so I can give out something like very a WIP version.
Since I've never drawn backgrounds before I've run into quite some problems. xD

Took me a while but I think that I improved a little while trying.



I still need to put a lot of work into them: shading, outlines and missing stuff needs to be added in quite a few. The first and the last one are the only one I've done completly because they are going to be CG's and I want to finish those before adding the foreground.
Alltogether I need to practice drawing backgrounds, the quality is clearly lacking. xD


The next thing Im working on is a cg where I've just now redrawn the sketch.
The first attempt that I used to put together a small demo for myself looked kind of derpy and unproportional. The new one got a lot cuter and more Braixen like, even though the change in style might be a problem if I dont want to redraw everything.
It kind of changed over the last few drawings. I hope I can find a middle way. ^^"



So I'm pretty much finishing off the bg's and cg's for now and the H-Animations will come next.
Next step would be adding some improvised background music for now and it's ready for an very WIP upload.
After that I would work on improving the backgrounds, redrawing and animating the characters with live2d and the Demo would be pretty much done. :>
Maybe adding some voice/sounds if people want it. ^^

That's all for now, I'll keep you updated. ^^